Pandemic — Game Rules
Pandemic is a real-time role-playing game. Pilots work together to
collect samples and bring them back to a lab for research. When research is
complete, pilots spread the cure to every airport. Infection cards are drawn
periodically — outbreaks occur whenever an airport would reach Level 4, or
whenever an outbreak card is drawn. The game ends when all airports are Cured, the maximum number of outbreaks are reached, or time runs out.
Game Variables
| Infection draw interval |
—How often the deck is automatically drawn |
| Cards drawn per draw |
— |
| Outbreak Limit |
—The mission fails once this many critical zones occur |
| Outbreak cards in deck |
—Drawing one surges a fresh airport to Level 3 |
| Sample Value |
—Each sample delivered to the lab rolls a die |
Questions, dispatch, and live coordination happen on Discord.
Join the Discord
Discord link not configured — contact your dispatcher.
The Goal
Two phases.
First, manage the spread and research a cure by collecting and ferrying samples to the lab. once the Research is complete Phase two begins. deliver the cure to immunize every airport on the
map before the Outbreak Limit is reached or Time Runs Out.
Collecting & Researching Samples
- Fly into an infected airport. Landing at a field you've flown to reduces its infection level by one and extracts a sample into your manifest — but diverting back to the airport you just departed does not.
- Each airport pays out once per UTC day (0000Z–0000Z) per callsign. Land there again before the reset and you get no sample and no infection reduction — so spread your legs across the map. Dispatch warns you when the arrival you picked is still inside its window.
- Carry the sample to the lab, or hand it to another pilot on the ground at your airport (both aircraft must be parked at the same field). Delivering a sample adds a randomized amount to cure research progress.
- Keep delivering. When cure research reaches 100%, the cure is ready to distribute.
Spreading the Cure
Once cured, pick up the cure at the lab and fly it to each airport. Arriving
with the cure immunizes that airport and Distributes the cure to pilots at that airport — immunized airports can no longer
be infected. The mission is won when every airport is immunized.
Infection & Outbreaks
- Outside the scheduled game window (before the game starts or after it ends) the board is frozen — no cards are drawn and landings or departures have no effect.
- periodically the system automatically draws infection cards.
- An airport card raises that airport's infection level by one.
- If an airport would rise past Level 3 — to Level 4 — it outbreaks instead, surging and spreading infection to its connected airports.
- An outbreak card reshuffles the infection deck, then the next airport drawn surges straight to Level 3 and outbreaks.
- Reach the Outbreak Limit and the mission is lost. Work fast.